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Game design from the beginning
#9
the problem of using FB and smart phones is that the games becomes dumbed down with repetative actions, making real game play boring (my opinion only) You only have t look and camalot etctype games on FB to see they are not really games but based for FB simple games with click and select type menus. Fun for the first game say or run, but its hard to get players back for a second go once they know the route/clicks to acheive success.
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Messages In This Thread
Game design from the beginning - by ixnay - 01-08-2011, 05:33 PM
RE: game design from the beginning - by Peter - 01-09-2011, 03:46 PM
RE: game design from the beginning - by ixnay - 01-09-2011, 04:46 PM
RE: game design from the beginning - by Peter - 01-12-2011, 07:20 AM
RE: game design from the beginning - by ixnay - 01-10-2011, 10:30 AM
RE: Game design from the beginning - by Pool Boy - 01-18-2011, 07:30 PM
RE: Game design from the beginning - by ixnay - 01-22-2011, 06:57 PM
RE: Game design from the beginning - by Toppers - 02-06-2011, 02:54 PM
RE: Game design from the beginning - by ixnay - 03-22-2011, 07:31 PM
RE: Game design from the beginning - by JonO - 03-25-2011, 06:51 PM
RE: Game design from the beginning - by Ramblurr - 03-26-2011, 12:18 AM
RE: Game design from the beginning - by JonO - 03-26-2011, 02:26 AM
RE: Game design from the beginning - by Ramblurr - 03-27-2011, 01:38 PM
RE: Game design from the beginning - by JonO - 03-27-2011, 04:34 PM
RE: Game design from the beginning - by JonO - 03-28-2011, 03:08 AM
RE: Game design from the beginning - by ixnay - 04-27-2011, 03:05 PM
RE: Game design from the beginning - by ixnay - 06-14-2011, 01:54 PM
RE: Game design from the beginning - by JonO - 06-14-2011, 05:50 PM
RE: Game design from the beginning - by Gads - 06-14-2011, 06:01 PM
RE: Game design from the beginning - by JonO - 06-15-2011, 03:29 PM
RE: Game design from the beginning - by Gads - 06-15-2011, 04:16 PM

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