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PBM Design
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How forgiving should an order processor be for a game?
07-09-2021, 08:51 PM
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4 | 3,375 |
07-18-2021, 05:04 PM Last Post: Talisman |
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Hello world
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02-06-2021, 03:25 PM
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14 | 10,832 |
02-16-2021, 09:39 PM Last Post: Lugh |
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developments and undertakings
08-26-2019, 07:40 PM
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2 | 3,888 |
08-26-2019, 08:52 PM Last Post: ravenzachary |
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Expectations
08-02-2019, 05:28 AM
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8 | 7,646 |
08-13-2019, 07:59 PM Last Post: ixnay |
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PBM Identity Crisis
09-20-2017, 01:08 PM
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6 | 8,056 |
09-21-2017, 09:46 PM Last Post: Angerak |
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Battle Reports
02-13-2017, 06:41 PM
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8 | 10,860 |
02-16-2017, 09:53 PM Last Post: Angerak |
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Hatfields and McCoys
02-08-2017, 03:25 PM
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2 | 3,718 |
02-11-2017, 12:47 PM Last Post: Angerak |
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Windows 10 and Xbox One as a platform for PBM games
09-01-2016, 07:57 PM
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0 | 2,743 |
09-01-2016, 07:57 PM Last Post: Angerak |
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Interesting article about Sid Meier
07-20-2013, 05:33 PM
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1 | 3,995 |
09-20-2015, 05:25 AM Last Post: Greybeard |
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Jim Landes' game design philosophy
12-03-2011, 06:09 AM
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5 | 11,124 |
09-19-2015, 02:19 PM Last Post: GrimFinger |
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PBM workshop - Event Horizon
06-13-2013, 07:43 PM
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5 | 9,181 |
09-23-2013, 11:35 PM Last Post: ixnay |
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Map making commentaries from the non-artist's perspective
02-06-2011, 07:10 PM
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6 | 11,460 |
07-21-2011, 03:50 AM Last Post: GrimFinger |
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Game design from the beginning
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01-08-2011, 05:33 PM
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22 | 40,999 |
06-15-2011, 04:16 PM Last Post: Gads |
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What's in your toolbox?
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03-23-2011, 12:07 AM
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20 | 44,772 |
05-18-2011, 05:46 AM Last Post: Cortrah |
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Resource for Game Designers
04-21-2011, 12:21 AM
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0 | 3,470 |
04-21-2011, 12:21 AM Last Post: JonO |
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A PBM I'll never get around to creating
03-26-2011, 09:29 PM
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3 | 8,053 |
03-29-2011, 02:01 PM Last Post: Ramblurr |
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Starforce Battles: The non-programmer's route to creating a play by mail game
02-06-2011, 06:00 PM
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1 | 6,255 |
03-26-2011, 02:45 AM Last Post: JonO |
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A new play by mail game from GrimFinger
03-02-2011, 08:24 PM
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6 | 11,987 |
03-25-2011, 06:38 PM Last Post: JonO |
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