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General Discussion About The Game (TAKAMO)
#40
(04-11-2014, 06:49 PM)GrimFinger Wrote: I wasn't sure if this was turn # 2 or turn # 3 or what. I tried submitting both using that turn input thing.

Between now and the next couple of turns, if time allows, I will try to convert the rulebook into something that I can actually use. In its present form, it's a time sink.

I found a copy of the rule book in notepad form if that will help you

(04-11-2014, 08:10 PM)Nazareth Wrote: Finished reading through the rules and I find them fairly decent. Order formatting is good I think. I have a couple questions because, for me, a couple of the rules are not quite as specific as they should be. It would be helpful if each action code example actually provides you with a second example with the order filled out. Also, the 'Action Code Index' should precede the list of action codes I think. This might help players who might be confused on exactly what you want in any particular box. As you say, once you fill out a few turns you will become familiar with many of the more common orders and sequencing.

To compile an addendum one needs to know what has changed. Not sure anyone on this side can answer that. I will begin reading the rules over a second time to see what one might think is confusing and worthy of more explanation. I have noticed that there are several action codes not listed in the rules, such as AC5 'move platform', AC6 'terraform' and AC10 'install trade center' plus a few others. Have I missed something? I have played games with far more detailed rules and I believe when all is said and done, the toughest thing one will deal with in this game is mapping. Back to attempting to decide my civ, sigh.........

The action codes not listed in the rules are for certain player types only, or not until you have reached a certain tech level. This is listed by the '+' on the action code list in the same column as the M codes (move + action)

(04-11-2014, 08:16 PM)Trader_Phred Wrote: Hi, everyone. Sounds like a couple of folks are having a few issues. I'm not "officially" anything much in the game, except for being someone who played 'classic' Takamo in the mid-80s to 90's; but I can help out with answering questions and what-have-you.

Ghod, it always scares me to become an old-timer - lol.
Wink

What was your race name back then?

(04-12-2014, 01:19 AM)Trader_Phred Wrote:
(04-12-2014, 01:15 AM)Tregonsee Wrote: I am willing to be a mentor. I played the game back when it was play by snail mail in the '80s...

Oh, good, another 'in-game old fart'. Yay!
Big Grin

I get the feeling we could use some ag corps...

I agree, and / or a trade corps. I wish I knew how to contact Varlon Enterprises...
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RE: General Discussion About The Game (TAKAMO) - by Tregonsee - 04-12-2014, 01:24 AM

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