02-17-2020, 12:39 AM
(02-14-2020, 10:55 AM)FutureSojourner Wrote: I selected Bandits and Pirates, but think they should just be independent. An NPC pirate or bandit is just an "independent" clan run as an NPC that has been labeled as a pirate or bandit -- at least as I see it.
I agree that Bandits and Pirates should be "independent", and they'll show up as Independent on scouting reports. But I'd like to give them a name to keep them identified in the programming.
I also think they should be NPC-only. Anybody can act like one if they want to.
(02-14-2020, 10:55 AM)FutureSojourner Wrote: I like the idea of playing Guild. I'm not sure if players should play the Guild senior positions -- at least at the start -- because everyone depends on the Guilds and they would have to be truely neutral. But it might be fun playing a Guild clan running around defending their interests and building Guild offices and acting as ambassadors for the Guilds.
I worry about the neutrality aspect of that. But I don't see any problem with clans running around helping them in any of those ways, and they might even ask for specific help and provide rewards.