Poll - What factions do you want Open for Players to play - Printable Version +- PlayByMail Forums (https://forums.playbymail.dev) +-- Forum: Play-By-Mail Games (https://forums.playbymail.dev/forumdisplay.php?fid=1) +--- Forum: Games (https://forums.playbymail.dev/forumdisplay.php?fid=4) +---- Forum: Midgard (https://forums.playbymail.dev/forumdisplay.php?fid=44) +---- Thread: Poll - What factions do you want Open for Players to play (/showthread.php?tid=130677) |
Poll - What factions do you want Open for Players to play - TheDarkSide - 02-13-2020 Question for the Poll: Please choose which factions do you want to see as an Open faction that a player can choose to play within the game from game start. It doesn't matter if you yourself wish to play that faction, but instead which factions do you feel should be available for any player to be able to choose to play if they so wish to choose that faction. NOTE: The Naval side of the code will not be available, but if it were coded then would you like to see these factions available for Players to play.
RE: Poll - What factions do you want Open for Players to play - Davin - 02-14-2020 It's interesting that I see people wishing to open up factions such as Guilds, Bandits, and Pirates. I would have thought at least those sorts to be NPC. For instance, there's always the classic Heliographer's Guild that needs to remain independent of player control. I would have thought that all the Guilds should be likewise model-controlled. RE: Poll - What factions do you want Open for Players to play - FutureSojourner - 02-14-2020 (02-14-2020, 05:24 AM)Davin Wrote: It's interesting that I see people wishing to open up factions such as Guilds, Bandits, and Pirates. I would have thought at least those sorts to be NPC. For instance, there's always the classic Heliographer's Guild that needs to remain independent of player control. I would have thought that all the Guilds should be likewise model-controlled. I selected Bandits and Pirates, but think they should just be independent. An NPC pirate or bandit is just an "independent" clan run as an NPC that has been labeled as a pirate or bandit -- at least as I see it. I like the idea of playing Guild. I'm not sure if players should play the Guild senior positions -- at least at the start -- because everyone depends on the Guilds and they would have to be truely neutral. But it might be fun playing a Guild clan running around defending their interests and building Guild offices and acting as ambassadors for the Guilds. Oliver RE: Poll - What factions do you want Open for Players to play - Dark Shadows - 02-14-2020 I would like to see the Guild faction defined. I did remember seeing a Guild declared clan once and even saw a Brotherhood clan as well too! RE: Poll - What factions do you want Open for Players to play - DreamWeaver - 02-14-2020 I have given this a lot of thought over the years and have talked to a number of GM's about what skills they might actually have and here is what I have come up with: Declared Guilds clans skill set: SHP - Shipwright SEA - Seamanship NAV - Navigation ENG - Engineering MER- Merchant ADM - Administration ORA - Oratory Now it the skills are what they do for a city basically. They have all the Naval based skills that are for shipyards, the city based skills, as well as Oratory skill which is related to the Helios communication based ability. Basically they are a city based clan, although I think there should be a Blacksmith or Smithy based skills added as well too. Maybe drop the ADM skill and add a SMH - Smithy skill instead. Remember they create "Manufactured Goods" that are needed for everything. So maybe their skill set should be: SHP - Shipwright SEA - Seamanship NAV - Navigation SMH - Smithy ENG - Engineering MER- Merchant ORA - Oratory Factional benefits: 1) Can make Manufactured Goods from metal. 2) Can build ships from resources. 3) Can make Uniforms/Winter Uniforms from resources. 4) Can support Construction projects, with some mancycles bonus. Defined like this, I think that it could be fun to play one of these clans. RE: Poll - What factions do you want Open for Players to play - FutureSojourner - 02-15-2020 (02-14-2020, 04:00 PM)Dark Shadows Wrote: I would like to see the Guild faction defined. I did remember seeing a Guild declared clan once and even saw a Brotherhood clan as well too! That could have been my clan! I had a Guild clan briefly before that game stopped. I had so much going on right before the game stopped... I miss this game so much and am happy just being able to talk about it again. Oliver RE: Poll - What factions do you want Open for Players to play - Dark Shadows - 02-15-2020 LMAO...you were so close to getting Ambushed! I only stopped because I felt better of it and was asked to not attack you. RE: Poll - What factions do you want Open for Players to play - FutureSojourner - 02-15-2020 (02-15-2020, 03:51 PM)Dark Shadows Wrote: LMAO...you were so close to getting Ambushed! I only stopped because I felt better of it and was asked to not attack you. Thank you! LOL.... So much was about to happen in Midgard back then before it closed down. I had just became Blood and Fire senior and had some other clans doing cool things. Oliver RE: Poll - What factions do you want Open for Players to play - TheDarkSide - 02-16-2020 You know I would like to see the Blood & Fire Religion and the Serkeanar Religion redesign both to be expanded on as far as the Cult of the Dark One has been. Oliver since you were the former B&F #1 can you flush that faction out more for us. I would like to see someone also do the Serkeanar religion as well too. RE: Poll - What factions do you want Open for Players to play - FutureSojourner - 02-16-2020 (02-16-2020, 01:33 AM)TheDarkSide Wrote: You know I would like to see the Blood & Fire Religion and the Serkeanar Religion redesign both to be expanded on as far as the Cult of the Dark One has been. Oliver since you were the former B&F #1 can you flush that faction out more for us. I would like to see someone also do the Serkeanar religion as well too. Sure. Not sure playing Blood and Fire is where I'm at now, but I can look it over and share my thoughts. I think having Blood and Fire and Serk in the game are a good idea. Oliver |