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The Buccaneers #16
#2
Having played a Buccaneer clan, I had a lot of fun in roleplaying it.

The starting Skill set I think should be:

Buccaneer Startup <Clan Name>:
LDR: NST-2, NAV-1, SEA-1
F1: NTA-1, SEA-1
F2: NTA-1, SEA-1
F3: NTA-1, SEA-1

I would train in (+1CMD) for all...LDR,F1,F2,F3. Then had also different characters train in
different other skills like; (+1 SGW), (+1 SCT) over that time. Then through Special Actions
within a declared Buccaneer city I found a trainer in Shipwright - SHW skill where I learned
the skill for everyone where after I learned it started working on designing a new ship type.
My focus was on designing a siege weapon heavy combat ship that was greater in size than
the Combat Bucc design ship. So the new kill set that I had after two years was:

Buccaneer Startup <Clan Name>:
LDR: NST-2, NAV-1, SEA-1, CMD-1, SHW-2
F1: NTA-1, SEA-1. CMD-1, SGW-1, SHW-1
F2: NTA-1, SEA-1, CMD-1, SGW-1, SHW-1
F3: NTA-1, SEA-1, CMD-1, SCT-2

It all depends on what you want to do with your clan, I was a designer and explorer that focus
was on combat focus long run. I was also pursuing the secret of Greek Fire as well and had success.
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all. Big Grin

Father Morpheus's theme music
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Messages In This Thread
The Buccaneers #16 - by Dark Shadows - 12-24-2019, 01:40 PM
RE: The Buccaneers #16 - by DreamWeaver - 12-24-2019, 02:42 PM
RE: The Buccaneers #16 - by DreamWeaver - 12-24-2019, 04:18 PM
RE: The Buccaneers #16 - by DreamWeaver - 12-27-2019, 04:48 AM
RE: The Buccaneers #16 - by Dark Shadows - 12-28-2019, 04:02 AM

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