Poll: Which factions should be open for players to play in?
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Imperials
4.76%
5 4.76%
Boda Family
4.76%
5 4.76%
Getham Family
4.76%
5 4.76%
Roder Family
4.76%
5 4.76%
Merk Verk
3.81%
4 3.81%
SOA
3.81%
4 3.81%
Cymru
4.76%
5 4.76%
Seekers
4.76%
5 4.76%
Buccaneers
4.76%
5 4.76%
Banner Religion
4.76%
5 4.76%
Gift Religion
4.76%
5 4.76%
Ring Religion
4.76%
5 4.76%
Order of the Hand Knighthood
3.81%
4 3.81%
Heretics
3.81%
4 3.81%
Independents
4.76%
5 4.76%
Bandits
3.81%
4 3.81%
Pirates
3.81%
4 3.81%
Blood and Fire Religion
4.76%
5 4.76%
Serkeanar Religion
3.81%
4 3.81%
The Cult of the Dark One
3.81%
4 3.81%
Barbarians (Seakings)
4.76%
5 4.76%
Skelts
3.81%
4 3.81%
Guilds
1.90%
2 1.90%
Brotherhood (Mob)
1.90%
2 1.90%
Total 105 vote(s) 100%
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Poll - What factions do you want Open for Players to play
#21
(02-19-2020, 01:33 AM)Davin Wrote: If we can increase the number of followers, then is it necessary to have 3 with such a small starting clan, or will 1 do and you can grow from there as retainers increase?

If it isn't broke don't fix it.  It has always been 3.
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#22
I am sure there was also a Winged Society faction in the version I played in in Australia. Sub-group of Gift religion who did the dirty work, I remember having a faction sheet (wish I still had all those old files)

I played Orthodox Banner last time but would probably just play straight Banner this time so happy you have them on the main list still!
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#23
Well, we can have pretty much anything you'd like to add to the list.  But I'd prefer to stay away from sub-groups and minor variants.  I'd rather see that sort of thing done as an accepted clique within the main organization that likes to concentrate on one aspect of their overall purpose/goals.
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