Specialist Classes

Started by paway ยท Jul 22, 2011 06:12 UTC

#1220

I'm interested to learn what the 12 specialist classes are.

I'm usually drawn to mismatched race/class combos like Halfling Fighers or Dwarf Wizards. What path I decide to follow will almost surely be determined by the flavor of the specialist classes. I wonder if they will stay true to most traditional fantasy games (such as Paladin/Ranger/Warrior for Fighter) or whether they will be more unique and specific to the world of Arcadia.

#1221

[quote='paway' pid='1220' dateline='1311315134']
I'm interested to learn what the 12 specialist classes are.

I'm usually drawn to mismatched race/class combos like Halfling Fighers or Dwarf Wizards. What path I decide to follow will almost surely be determined by the flavor of the specialist classes. I wonder if they will stay true to most traditional fantasy games (such as Paladin/Ranger/Warrior for Fighter) or whether they will be more unique and specific to the world of Arcadia.
[/quote]

Thanks for the question Paway. This is information that will be revealed on ilkor.com over the coming months.

It is not a secret however. The specialist classes are already well defined and inplace. I can assure you that Ilkor is all about 'old school' and therefore heavy on tradition with a very small twist of 'modern' thrown in for good measure. :D

Here are the specialist classes:

  • Fighter
    [list]
  • Fighter (prime)
  • Paladin
  • Ranger

[*]Wizard

  • Wizard (prime)
  • Sorcerer
  • Warlock

[*]Rogue

  • Rogue (prime)
  • Thief
  • Assassin

[*]Priest

  • Priest (prime)
  • Cleric
  • Necromancer

[/list]

Each hero starts out their adventuring career choosing a single 'base class' (fighter, wizard, rogue, priest). Upon reaching level 5 you will need to choose a specialist class.

Any race can be any class.

Hope this helps. There will be more information on each class soon.