Game play idea...
Now I know that Davin wants to talk about Skills later on but sorry that does set the mode for what you play and how you play. I do understand Davin's need to get the rest of the game mechanics up and running first, but without the Skill system then there will be a major problem.
Now what I will do is one of my clans will end up playing a Getham declared clan.
I will start this clan as a Independent clan:
<Independent Clan Name> :
LDR: ENT-2, ORA-1, REC-1, STW-1, MER-1
F1: SPY-1
F2: ENG-1, ADM-1
F3: SCT-1
Now I would setup up the skills first as a Independent clan, then declare for Getham and play it as one of my clans durring the Beta-Test process. Then it has been proposed that we will get a bonus for playing in the Beta Test to our clans. I am hoping that will be +points to skill levels, +crowns, and +influence as a starting bonus for each clan you run. I would hpe that we can get at least +2 skill points/levels and then I would apply them to the clan as followed:
<Getham Clan Name> :
LDR: ENT-3, ORA-1, REC-1, STW-1, MER-1
F1: SPY-2
F2: ENG-1, ADM-1
F3: SCT-1
Then next I would spend the time to have all my characters (Ldr,F1,F2,F3) training (+1 MER), followed next by (+1 STW). That shoud take another (12) Turns/cycles and I should then have a skill set of:
<Getham Clan Name> :
LDR: ENT-3, ORA-1, REC-1, STW-2, MER-2
F1: SPY-2, MER-1, STW-1
F2: ENG-1, ADM-1, MER-1, STW-1
F3: SCT-1, MER-1, STW-1
I would use many Special Actions to roleplay and dig into many different matters. This clan would be a Getham Merchant/Entertainer/Explorer and it might even try to be a City Leader as well too.