03-13-2011, 07:57 PM
You might find this interesting - it's a pretty much complete game client created during my last games:
https://www.assembla.com/spaces/fhui/documents
https://www.assembla.com/spaces/fhui/documents
FHUI - windows FH turn viewer
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03-13-2011, 07:57 PM
You might find this interesting - it's a pretty much complete game client created during my last games:
https://www.assembla.com/spaces/fhui/documents
03-13-2011, 10:24 PM
(03-13-2011, 07:57 PM)jdukat Wrote: You might find this interesting - it's a pretty much complete game client created during my last games: Hey jdukat! Yea, I actually found your client -- and the source -- just yesterday. It is definitely pretty helpful, my only complaint is that it is Windows only. The one I'm working on now will be cross platform, hopefully heh. If you don't mind, I'll probably use parts of your source in the client I develop, in particular the game's data structure library. Unless, that is, you know of an easy way to de-microsoftify your source? Are you gonna join us in Galaxy Alpha? We already have 4 players, though I'm considering holding out for 10 or so. I contacted a bunch of old FH players, and many have responded with interest, so we'll see what happens.
03-14-2011, 12:46 PM
With some tweaking it should be possible to use FHUI under linux with Mono library. I had such plans in the past (but then I ran out of free time to devote to this project :/)
03-14-2011, 01:18 PM
(03-14-2011, 12:46 PM)prozenfeld Wrote: With some tweaking it should be possible to use FHUI under linux with Mono library. I had such plans in the past (but then I ran out of free time to devote to this project :/)Yea, I thought about that, but it seems to be written in a MS dialect of C++, does the Mono library include GCC extensions or something?
03-14-2011, 01:32 PM
Quick visit to Google shows promise:
http://go-mono.com/forums/#nabble-td1494088
03-14-2011, 03:11 PM
Hehe, thanks, I was being lazy.
Interesting, so you can create a .NET executable in windows that will run on Linux with Mono. Looks as if you have to compile it on windows though. Good news nonetheless.
03-14-2011, 04:40 PM
Sure, no problem, feel free to reuse the code. And as prozenfe said, you should give it a try with Mono under Linux. Mono is a .NET environment for Linux, so it should handle that managed C++ code.
And just to clarify, the project is distributed as is, without accepting any complains. It was mostly educational and fun stuff And I already joined the game... |
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