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General Discussion About The Game (TAKAMO)
#91
(05-22-2014, 08:34 PM)Bozimus Wrote: When EXACTLY are turns due?

7pm Friday night.
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#92
(05-22-2014, 08:40 PM)Takamo44 Wrote:
(05-22-2014, 08:34 PM)Bozimus Wrote: When EXACTLY are turns due?

7pm Friday night.

Uh...aren't there 24 different 7 PMs?

Perhaps just saying 7 PM isn't quite exact enough.

And they wonder why the Cybernetics almost wiped them out.
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#93
(05-22-2014, 08:40 PM)Takamo44 Wrote:
(05-22-2014, 08:34 PM)Bozimus Wrote: When EXACTLY are turns due?

7pm Friday night.

Thanks!
...would that be 7pm Central Time?
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#94
(05-22-2014, 09:34 PM)GrimFinger Wrote:
(05-22-2014, 08:40 PM)Takamo44 Wrote:
(05-22-2014, 08:34 PM)Bozimus Wrote: When EXACTLY are turns due?

7pm Friday night.

Uh...aren't there 24 different 7 PMs?

Perhaps just saying 7 PM isn't quite exact enough.

And they wonder why the Cybernetics almost wiped them out.

Good point. 7PM central standard time.
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#95
Survivor 30: Takamo

Outwit - Outplay - Outlast
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#96
Turn 2, like turn 1, was largely a success. A few snafus but most actions went off as intended. My cargo route is now my major source of income. Excelsior!
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#97
(05-22-2014, 09:34 PM)GrimFinger Wrote:
(05-22-2014, 08:40 PM)Takamo44 Wrote:
(05-22-2014, 08:34 PM)Bozimus Wrote: When EXACTLY are turns due?

7pm Friday night.

Uh...aren't there 24 different 7 PMs?

Perhaps just saying 7 PM isn't quite exact enough.

And they wonder why the Cybernetics almost wiped them out.
Actually, the initial e-mail with your setup should say Fridays at 7PM CST. It also has general instructions about turn submission. If you didn't get one, let me know at randy@takamouniverse.com.
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#98
http://web.archive.org/web/2001020322290...lelink.htm
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#99
Do not rely on the info in that link for everything. Some things are old. AC 84 does exist now.
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(06-07-2014, 04:28 PM)GrimFinger Wrote: http://web.archive.org/web/2001020322290...lelink.htm

Did you find the layout of the rules on the old website on The Wayback Machine helpful?
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