11-15-2019, 02:00 AM
Hello, everyone! I've been asked to introduce myself here.
My name is Davin Church and I'm the primary owner of Talisman Games. The company actually began in 1982 and has changed names several times over the years. It was started back then by Jon Capps, who ran the games, and I helped him program the original game, Galac-Tac, which is still running! Jon and I are both approaching retirement age now and Jon gave up hoping to revive Talisman Games (since the PBM industry had dwindled so much), so he gave me the company and games in order to spend his time on other endeavors. I brought up Galac-Tac on the web (while keeping the original PBM look and feel) and I'm continuing to run new games as interest permits. My partners and I are working on reprogramming Midgard for the web to bring it back to life, but it's been an exceptionally slow process because we're also trying to make a living elsewhere at the same time.
I'm a programmer, by trade, since the days of mainframe computers in the 1970s. My favorite language has been and still is a little-known one called APL, and that's what Galac-Tac is written in (with most of the original code still unchanged from 1982) and what Midgard is being rewritten into. I have only limited experience playing PBMs, having spent most of my playtime on Galac-Tac. But I've played many other kinds of games over the years, on and off computers, especially the older ones such a Dungeons and Dragons (which I started playing in the mid-70s when it was brand new).
My name is Davin Church and I'm the primary owner of Talisman Games. The company actually began in 1982 and has changed names several times over the years. It was started back then by Jon Capps, who ran the games, and I helped him program the original game, Galac-Tac, which is still running! Jon and I are both approaching retirement age now and Jon gave up hoping to revive Talisman Games (since the PBM industry had dwindled so much), so he gave me the company and games in order to spend his time on other endeavors. I brought up Galac-Tac on the web (while keeping the original PBM look and feel) and I'm continuing to run new games as interest permits. My partners and I are working on reprogramming Midgard for the web to bring it back to life, but it's been an exceptionally slow process because we're also trying to make a living elsewhere at the same time.
I'm a programmer, by trade, since the days of mainframe computers in the 1970s. My favorite language has been and still is a little-known one called APL, and that's what Galac-Tac is written in (with most of the original code still unchanged from 1982) and what Midgard is being rewritten into. I have only limited experience playing PBMs, having spent most of my playtime on Galac-Tac. But I've played many other kinds of games over the years, on and off computers, especially the older ones such a Dungeons and Dragons (which I started playing in the mid-70s when it was brand new).