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Barriers and Obstacles: Into the Breach of a New Era in Play-By-Mail Gaming
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(04-01-2011, 09:23 PM)JonO Wrote: OK, I was thinking of games where literally you can buy more in-game currency. I set up the son of a friend of mine in one of those not realizing that if the player-character worked really hard he could earn a gold piece a day and in a month have enough to buy a new helmet. Or, as the game kept reminding him, he could go to a special screen and buy 100, 250, or 500 gold pieces at $0.25 each. Of course without all the specials he kept getting killed out and brought back to life - which eliminated half his gold pieces. . .

Yea, I detest these sorts of games. They are simply money making schemes disguised as games. Their fundamental game mechanic is more money == win.
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RE: Barriers and Obstacles: Into the Breach of a New Era in Play-By-Mail Gaming - by Ramblurr - 04-02-2011, 01:15 AM

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