Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Barriers and Obstacles: Into the Breach of a New Era in Play-By-Mail Gaming
#12
OK, I was thinking of games where literally you can buy more in-game currency. I set up the son of a friend of mine in one of those not realizing that if the player-character worked really hard he could earn a gold piece a day and in a month have enough to buy a new helmet. Or, as the game kept reminding him, he could go to a special screen and buy 100, 250, or 500 gold pieces at $0.25 each. Of course without all the specials he kept getting killed out and brought back to life - which eliminated half his gold pieces. . .
Reply


Messages In This Thread
RE: Barriers and Obstacles: Into the Breach of a New Era in Play-By-Mail Gaming - by JonO - 04-01-2011, 09:23 PM

Forum Jump:


Users browsing this thread: 18 Guest(s)