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Barriers and Obstacles: Into the Breach of a New Era in Play-By-Mail Gaming
#10
Currency wasn't really the right word, rather "credits" that can be exchanged for in-game perks: special actions, advertisements, etc, but also traded in game is what I was referring to.

Obviously I advocate limits on use, so, as you put it, players can't buy half the deck.
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RE: Barriers and Obstacles: Into the Breach of a New Era in Play-By-Mail Gaming - by Ramblurr - 04-01-2011, 06:57 PM

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