02-18-2016, 10:32 AM
The Wild Forest is strange and mysterious. It is very atmospheric, but very easy to get lost in if you wander off the route you have to the goal of the quest. I have a quest in here to discover the secret exit from this place, though I am still a long way from achieving it.
Clicking on the map icon brings up the small map which just shows the route to the quest goal. This is also marked out on the floor of the forest for the quester to follow. A second click of the map bring up an enlarged version, marking the exit/entry points and other features. This map shows Slifmoor, the Imperial Ruins, and the Wildherz Caverns, plus the entrance I used from the town of Kingshill. There is also a Woodfolk Settlement. I have no idea where or what these are, but once my Ranger has improved a couple of levels or so I hope to be able to explore these.
My Ranger is Level 18, and the Wild Forest is classed as being 17-20, but it is tough. There are Wildherz Hunting Hounds here and they have Wildherz Hunters (humanlike) which summon the hounds with a trumpet call to drive intruders out. There are also creatures called Wildherz Agitators, which are even more serious a challenge. Basically 3 or 4 hounds or 2 agitators are enough to deter me from going further and I leave the forest in haste, before they kill me.
In short, I could easily explore more widely and push on to the ruins to complete the quest. But it is risky to probe too far, especially because of how easy it is to stray.
My next post will explore the wider aspects of the game.
Clicking on the map icon brings up the small map which just shows the route to the quest goal. This is also marked out on the floor of the forest for the quester to follow. A second click of the map bring up an enlarged version, marking the exit/entry points and other features. This map shows Slifmoor, the Imperial Ruins, and the Wildherz Caverns, plus the entrance I used from the town of Kingshill. There is also a Woodfolk Settlement. I have no idea where or what these are, but once my Ranger has improved a couple of levels or so I hope to be able to explore these.
My Ranger is Level 18, and the Wild Forest is classed as being 17-20, but it is tough. There are Wildherz Hunting Hounds here and they have Wildherz Hunters (humanlike) which summon the hounds with a trumpet call to drive intruders out. There are also creatures called Wildherz Agitators, which are even more serious a challenge. Basically 3 or 4 hounds or 2 agitators are enough to deter me from going further and I leave the forest in haste, before they kill me.
In short, I could easily explore more widely and push on to the ruins to complete the quest. But it is risky to probe too far, especially because of how easy it is to stray.
My next post will explore the wider aspects of the game.