03-30-2011, 03:16 AM
One thing to keep in mind when comparing the rate at which things progress in game, is the in game "time passage" that one turn represents.
I'm not familiar with Empyrean Challenge, but in FH, one turn is 5 in-game years. So it makes sense to produce things in one turn.
Of course I don't think that is the end-all solution. Each game will have its own flavor which contributes to its uniqueness. Otherwise I would have become sick of the sci fi 4X genre years ago.
This doesn't belong in this thread, but: I do think FH could use some fixing or re-design in certain areas. One of which is drawing things out over longer turns, and more technologies.
Personally, I loved the technology system in Rolling Thunder's Supernove: Rise of the Empire. Tech's took ages and ages to research, but the result was gaining one new technology was a significant event! Of course it took you several turns to put the tech to use. In many other games (MOO, CIV1-5, etc.) new technologies are quickly supplanted by newer versions, i.e., you don't even get a chance to implement a tech before the next one is finished.
I'm not familiar with Empyrean Challenge, but in FH, one turn is 5 in-game years. So it makes sense to produce things in one turn.
Of course I don't think that is the end-all solution. Each game will have its own flavor which contributes to its uniqueness. Otherwise I would have become sick of the sci fi 4X genre years ago.
This doesn't belong in this thread, but: I do think FH could use some fixing or re-design in certain areas. One of which is drawing things out over longer turns, and more technologies.
Personally, I loved the technology system in Rolling Thunder's Supernove: Rise of the Empire. Tech's took ages and ages to research, but the result was gaining one new technology was a significant event! Of course it took you several turns to put the tech to use. In many other games (MOO, CIV1-5, etc.) new technologies are quickly supplanted by newer versions, i.e., you don't even get a chance to implement a tech before the next one is finished.