03-27-2011, 04:01 PM
Turn 3 - orders verified and sent in to our trusty moderator...
The Second Order has quickly settled in to establish control over the sprout of an interstellar empire. First order of business? Name our first target, of course! We have identified a planet within our home system as being just within our capacity to colonize. It is now called "DataMine". We may end up putting all our offshore hosting facilities there, inside all those caves we're about to scoop out of the precious minerals currently trapped beneath it's hostile crust. Everyone's gotta start somewhere...
Second order of business was to construct two more scouts. Not only do we need more ships to cover the 90-some stars in this cluster, but there is a slight chance that some members of our Interstellar Heroes Scout Brigade will end up being martyred in a hyper jump misfire or other intergalactic incident. So we set up a few more mandatory reporting stations to recruit more lucky pioneers.
Finally, we determined that we need vastly improved manufacturing technology if we are to build transports large enough to ship sustainable colonies. So our scientists are busy working aggressively to bring us up to code. We have beta teams working to shore up a few supporting technologies, such as Gravitics and, er, well, purely defensive military capabilities. Just in case we run into space amoebas or something.
We sent our first scout to the nearest system, and eagerly await the first reports from the frontier!
The Second Order has quickly settled in to establish control over the sprout of an interstellar empire. First order of business? Name our first target, of course! We have identified a planet within our home system as being just within our capacity to colonize. It is now called "DataMine". We may end up putting all our offshore hosting facilities there, inside all those caves we're about to scoop out of the precious minerals currently trapped beneath it's hostile crust. Everyone's gotta start somewhere...
Second order of business was to construct two more scouts. Not only do we need more ships to cover the 90-some stars in this cluster, but there is a slight chance that some members of our Interstellar Heroes Scout Brigade will end up being martyred in a hyper jump misfire or other intergalactic incident. So we set up a few more mandatory reporting stations to recruit more lucky pioneers.
Finally, we determined that we need vastly improved manufacturing technology if we are to build transports large enough to ship sustainable colonies. So our scientists are busy working aggressively to bring us up to code. We have beta teams working to shore up a few supporting technologies, such as Gravitics and, er, well, purely defensive military capabilities. Just in case we run into space amoebas or something.
We sent our first scout to the nearest system, and eagerly await the first reports from the frontier!