Indeed, unfortunately IE versions 6-7 have the majority market share by far, and they support only a few, if any, of the CSS3/HTML5 features.
Fortunately, IE 9 has been released and has received very positive reviews, not to mention its CSS3/HTML 5 support+performance is finally on par with modern versions of Chrome and FF.
Regarding mapping and modern technology, for games set in space I would love to see a nifty application of WebGL to present interactive 3D starmaps. Navigating in 3D is tough however, and a lot of thought would have to be put into the interface and input model to make it easy and not confusing/disorienting. Maybe a sort of fake 3D would work, where the user can freely move in 2D and the 3rd dimension is semi-fixed.
Fortunately, IE 9 has been released and has received very positive reviews, not to mention its CSS3/HTML 5 support+performance is finally on par with modern versions of Chrome and FF.
Quote:oh and we've gone for a 'long polling' client-side implementation for our async calls.Awesome! Comet is something I think more web developers should consider when designing their architecture.
Regarding mapping and modern technology, for games set in space I would love to see a nifty application of WebGL to present interactive 3D starmaps. Navigating in 3D is tough however, and a lot of thought would have to be put into the interface and input model to make it easy and not confusing/disorienting. Maybe a sort of fake 3D would work, where the user can freely move in 2D and the 3rd dimension is semi-fixed.