09-02-2014, 04:01 AM
Actually, computer bulletin board (BBS) systems have been mentioned before on the site, here:
Before sampling the lotus of the World Wide Web, in some cases, PBM's game moderators experimented with computer bulletin board systems, or BBSs as they became commonly known. The transition to html and php only worsened the addiction. Technology was the Savior. It would save them all.
Source: http://playbymail.net/mybb/showthread.ph...d=74#pid74
I used to love playing VGA Planets as a BBS door game, back during the heyday of computer bulletin board systems. I first encountered the game on a BBS in California, and talked a local BBS Sysop into setting it up to run as a door game on his BBS, the first instance of VGA Planets running as a door game local to my area back in the day, to my knowledge.
Source: http://playbymail.net/mybb/showthread.ph...198#pid198
I remember with amazement Peter Catling's old DinoWars program for players via email and BBS which gave you all the stats and reports you could possibly need on separate screens prior to submitting your orders. Loved that game.
Source: http://playbymail.net/mybb/showthread.ph...78#pid2378
I have never played Stars!, although I have looked at it multiple times over the years, considering whether to try it or not. I've heard good things about that game, even going back to when I used to play VGA Planets via local computer BBSs.
Source: http://playbymail.net/mybb/showthread.ph...91#pid3191
But yet we loved 'em - why? because they challenged us. They made us feel good when we succeeded and made us try harder when we failed. There were BBS's filled with the equivalent of tutorials - some players took on the role of being tutorials and were worth their weight in gold to the GM, whether they knew it or not.
Source: http://playbymail.net/mybb/showthread.ph...632#pid632
Before sampling the lotus of the World Wide Web, in some cases, PBM's game moderators experimented with computer bulletin board systems, or BBSs as they became commonly known. The transition to html and php only worsened the addiction. Technology was the Savior. It would save them all.
Source: http://playbymail.net/mybb/showthread.ph...d=74#pid74
I used to love playing VGA Planets as a BBS door game, back during the heyday of computer bulletin board systems. I first encountered the game on a BBS in California, and talked a local BBS Sysop into setting it up to run as a door game on his BBS, the first instance of VGA Planets running as a door game local to my area back in the day, to my knowledge.
Source: http://playbymail.net/mybb/showthread.ph...198#pid198
I remember with amazement Peter Catling's old DinoWars program for players via email and BBS which gave you all the stats and reports you could possibly need on separate screens prior to submitting your orders. Loved that game.
Source: http://playbymail.net/mybb/showthread.ph...78#pid2378
I have never played Stars!, although I have looked at it multiple times over the years, considering whether to try it or not. I've heard good things about that game, even going back to when I used to play VGA Planets via local computer BBSs.
Source: http://playbymail.net/mybb/showthread.ph...91#pid3191
But yet we loved 'em - why? because they challenged us. They made us feel good when we succeeded and made us try harder when we failed. There were BBS's filled with the equivalent of tutorials - some players took on the role of being tutorials and were worth their weight in gold to the GM, whether they knew it or not.
Source: http://playbymail.net/mybb/showthread.ph...632#pid632