05-05-2014, 01:40 PM
I WANT A TURN PREVIEW RESULTS CAPABILITY -- NOW!
Basically, I want to see if the orders I have crafted, as entered, will screw anything up in my plans when the turn is run. While I am sure this is not an easy thing to do, IT WOULD ENHANCE THE EXPERIENCE GREATLY for me at least.
Nothing makes me want to drop this game more than when I realize I have yet again made a crapload of mistakes mainly due to miscalculating TPT capacity, or LFS capacity, or that I won't have any food on a ship, or crap like that. Or turn sequencing. There should be an EASIER way to re-do orders that are in a bad sequence than deleting the out of ordered set of say, ASSEMBLE orders and re-entering them all in the order so you can prioritize what gets done first without having to re-enter a bunch of orders.
Theres should at least be a WARNINGS TAB in the interface showing you all of your failed orders (and reason code), places where you lost a lot of POP, ships with no/low FUEL (or LFS, or food, etc). Where rebel activity has increased. All of this should be in ONE TAB, maybe color coded in RED or yellow depending on the severity of the problem area.
Basically, I want to see if the orders I have crafted, as entered, will screw anything up in my plans when the turn is run. While I am sure this is not an easy thing to do, IT WOULD ENHANCE THE EXPERIENCE GREATLY for me at least.
Nothing makes me want to drop this game more than when I realize I have yet again made a crapload of mistakes mainly due to miscalculating TPT capacity, or LFS capacity, or that I won't have any food on a ship, or crap like that. Or turn sequencing. There should be an EASIER way to re-do orders that are in a bad sequence than deleting the out of ordered set of say, ASSEMBLE orders and re-entering them all in the order so you can prioritize what gets done first without having to re-enter a bunch of orders.
Theres should at least be a WARNINGS TAB in the interface showing you all of your failed orders (and reason code), places where you lost a lot of POP, ships with no/low FUEL (or LFS, or food, etc). Where rebel activity has increased. All of this should be in ONE TAB, maybe color coded in RED or yellow depending on the severity of the problem area.