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General Discussion About The Game (TAKAMO)
#66
(05-01-2014, 01:24 AM)Nazareth Wrote: Yep, Stellar clouds. System 1 would have to have a star, blackhole, nova or something for there to be a system 2. A friend has confirmed that there could be other systems in the same subsector as your HW by scanning for them. Could be some bad stuff or another planet system. Have to investigate I suppose.

Here's another one, if I send an explorer or scout to scan an occupied planet, will it give me the forts, fighters, (planet defenses), assuming it survives? If not, how best to get that?

Next question, looking over raising MUs. Says I can raise a MU for 5 RUs using the recruit order. Also says that I can use the mobilize order and get 10 MU's for the cost of 100 RUs and the loss of 1 pop. I must be misunderstanding something, because mobilizing cost me 10 RUs per MU plus the loss of a pop, while I could recruit 10 MUs for 50 RUs and no pop loss!? What am I missing?

It might and it might not. It might get attacked by said forts or fighters. Even if you get a reading, there is a chance that it is "off" or even blocked. When you go up in tech level, the chances for this happening decreases.

As for mobilization, think of it as a last ditch defense. POPs are valuable and take a long time to fill up a planet from scratch. You want to recruit if you can, because you can only recruit so many MU per turn, based on the amount of POPs you have and whether you have an AG center or not <insert shameless ad for Apshain Federation here>.

Recruiting is cheaper and conserves your POPs. Mobilizing costs more/MU and kills POPs.
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RE: General Discussion About The Game (TAKAMO) - by Tregonsee - 05-01-2014, 02:43 AM

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