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Captain's Log: The Voyage of the Simian Star
#2
Star Date 214.14.4 (3rd April 2014)

Currently, the Simian Star's maiden voyage entails undergoing a series of missions, which requires the use of the Nexus' Mission function. This is located under the Orders tab on the Nexus interface.

A series of missions have been designed to assist new players in obtaining a degree of familiarity with how issuing orders in the game works. Here are the Simian Star's most recent mission results:

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Comet Encounter:
The proximity indicators reveal the comet - little more than a chunk of dirty ice a few kilometers in length. There are already some bloody great craters present and a thin nebulous halo of ice and an elevated background radiation. After matching velocities, the ship is brought down to a rest on a suitable flattened region, the charges are unloaded and investigations are started to determine where to set them.

Set Charges
After a few days of careful exploration a suitable location is created and the charges are deployed without incident. The team embark and the ship disengages with the comet and from a safe distance, triggers the explosion.

The team may have expected a big event, but beyond a circle of gas jets, there is very little to see. Eventually a rough section slowly disengages. Over the next few hours the team work to direct the chunk of rock though modification of the charges, guiding it on its path to Mithras.

Now all that is required is to return to Mithras and collect payment.

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Captain's Personal Log: Far from feeling a sense of adventure or adrenaline from enthusiasm overload, the primary thing that I feel, right now, is that tedium dominates the learning curve for this game - at least, at the very beginning of learning to play it.

This current mission, itself, one called Rain Maker, is not one that does much in the way of captivating my imagination. Going through this mission feels more akin to being a chore that needs performing, rather than translating into an episode of having a good time playing a game.

As a new player to the game, the grand object is to retain my interest and enthusiasm, and if possible, to grow them, so that I will want to keep playing. Thus far, the mission process is failing to accomplish that. In fact, it seems to be having quite the opposite effect.
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RE: Captain's Log: The Voyage of the Simian Star - by GrimFinger - 04-03-2014, 02:57 PM

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