03-13-2014, 03:20 PM
I may have confused which turn I was looking back on. Seems like my last investment in tech was pumping Mines up to 7. So as I formulate my orders for this turn, I am considering the following:
- shutting down some old factory groups to cut down on raw material consumption
- researching Beamers, Energy Shields, or production goods
- building a missile cruiser (or set of cruisers) to test the alien colony with
- setting up my in-system hab world colony (finally)
- shifting more production over to consumer goods
- shutting down some old factory groups to cut down on raw material consumption
- researching Beamers, Energy Shields, or production goods
- building a missile cruiser (or set of cruisers) to test the alien colony with
- setting up my in-system hab world colony (finally)
- shifting more production over to consumer goods