02-26-2014, 06:16 PM
Another turn another set of problems.
One issue I appear to have caused by the 'All Except' button being clicked. Which I do not remember ever clicking (must have been one of my cats). That totally screwed up a ship ADDON in fantastic awfulness.
The other issue is that it seems one turn, disassembly of LABs comes from active LABs and not shut down LABs and the next turn, the opposite is true.
I already emailed Vern to see what, if anything is possible to fix this, but I spent a good amount of time this turn to get things right and even got the turn in a day early! It is disheartening to open the current turn and see the mess it is instead of something.....better that I expected.
Oh well. It is just a game.
One issue I appear to have caused by the 'All Except' button being clicked. Which I do not remember ever clicking (must have been one of my cats). That totally screwed up a ship ADDON in fantastic awfulness.
The other issue is that it seems one turn, disassembly of LABs comes from active LABs and not shut down LABs and the next turn, the opposite is true.
I already emailed Vern to see what, if anything is possible to fix this, but I spent a good amount of time this turn to get things right and even got the turn in a day early! It is disheartening to open the current turn and see the mess it is instead of something.....better that I expected.
Oh well. It is just a game.