12-06-2013, 04:05 AM
(11-14-2013, 02:50 AM)Pool Boy Wrote: New turns are back!
The bad news
--The colony ship I was prepping for shipping out this turn did not allow a lot of my transfers/addons because I did not have enough lift, which I think is HEN related. Can I just say how stupid this is? Shouldn't it tell me I am doing something wrong and give me the opportunity to correct the orders? <sigh>
--A few other ship addons failed for the same reason but were not strategically important.
--I had a bunch of FCT-5s supposed to come on line and this failed due to not having enough construction workers available. Again - why won't it tell me?! There should be commercial robots, too, that can replace construction workers.
--Raw material supplies are dwindling -- FAST. I need my MIN-3s and MIN-4s to start rolling off the line. That and I need to scrap obsolete gear ASAP.
It used to be that the ship would just not fly(jump or move) if you over loaded it.
Also add-ons of HEN would need to be accounted for in CenCom which it is not as yet.