03-17-2011, 05:34 PM
Sorry to hear about Thad's passing. Maybe your mentioning of him will stir some memories of other PBM players, at various points in the future, assuming that this site survives for a bit.
I tried Phoenix a while back, but just never got into the game. I noticed a couple of days ago that Bob Bost (a name that will likely ring a bell with you, Terry) had recently resigned from his faction in Phoenix (which is run by KJC Games). I wrote him, and asked if he would submit to an e-mail interview, and he agreed to do so. I will try to come up with a list of questions for him, before the weekend is over.
You said that you programmed Victory! Did you program it solo, by yourself? How long did it take you, from start to completion?
From your perspective, who were Rolling Thunder Games' biggest competitors, back then? Any thoughts on what some of your thoughts are on some of the best or worst PBM games, that you encountered? Also, any recollections on new PBM companies that entered the arena, after you became involved, and what kind of a splash that they each respectively made, and how they were perceived by the PBM player community at large??
I tried Phoenix a while back, but just never got into the game. I noticed a couple of days ago that Bob Bost (a name that will likely ring a bell with you, Terry) had recently resigned from his faction in Phoenix (which is run by KJC Games). I wrote him, and asked if he would submit to an e-mail interview, and he agreed to do so. I will try to come up with a list of questions for him, before the weekend is over.
You said that you programmed Victory! Did you program it solo, by yourself? How long did it take you, from start to completion?
From your perspective, who were Rolling Thunder Games' biggest competitors, back then? Any thoughts on what some of your thoughts are on some of the best or worst PBM games, that you encountered? Also, any recollections on new PBM companies that entered the arena, after you became involved, and what kind of a splash that they each respectively made, and how they were perceived by the PBM player community at large??