07-19-2013, 04:31 PM
(This post was last modified: 07-19-2013, 04:34 PM by Fallen Empires.)
(07-19-2013, 03:43 PM)ixnay Wrote: I remember reading this long treatise in The Dragon magazine, which was my first exposure to the very concept of commercial PBM gaming. It was called "The Fatal Flaws of Crane", and went into great detail. It was clearly written by someone who absolutely loved the concept and wanted very much for it to work, but was disappointed by certain game mechanics -- particularly the overall incentive for players to never have combat.
That article prompted me to take another look at these mysterious little game ads that appeared occasionally in The Dragon.
If Crane is really and truly up and running somewhere, I might just have to take part, even if it is still "flawed".
We are certainly up and running with a new game with the feel of Tribes of Crane and much better turn round. We encourage battles and there are lots of non player baddies to make sure that these happen, pirates, bandits, trolls, merfolk, goblins, necromancer etc. Battles between players should occur as more players join