06-20-2013, 12:41 AM
Captain Jenkins downed his martini with uncharacteristic speed. Tulane, the first ensign aboard the Space Heroes Interstellar Transportation Enterprise flagship, SH Mutha, paused before refilling his glass with what was left in the mixer. She had served with him since the Company first floated this space tub, and knew his moods better than almost anybody.
"I swear, Two Lane, I can almost smell it. I can almost smell the gold on planet 3. I can't for the life of me figure out why we haven't gone out there sooner!" Jenkins squeezed the olive gently, watching the pimento start to ooze out. "Gold, palladium, tons of iron, and more helium-3 than you can shake a swizzle-stick at..."
She watched as he pointedly chomped the olive, pimento and all, before sipping his refilled glass at a more leisurely pace.
"Captain, it's kind of a big deal to commit a space colony. There's a lot of set-up, planning, science -- peoples lives are at stake, sir!" She began mixing another round, hoping she might be able to fill her own glass before his emptied again. "And the money, god think of all the money the Company has spent on this ship. We can't goof this up, sir. It was better to wait."
Jenkins belched loudly. "Yeah yeah, I hear you. I read the memos. Whatever. But it is MY opinion that the Board was wasting time not putting this -- investment -- to quicker use. And as the Company has told us since diaper school -- ".
"Time is money!" Tulane winked. She loved this quiet time with the captain before an important mission.
* * *
Space Heroes Information Nexus: special report-----
The Company Press Service has just released another briefing on today's market report. Company subsidiary stocks have soared to new levels, but there is concern on the horizon. Population Control scientists have determined that our planetary death rates are starting to creep up as a result of widespread overpopulation and environmental degradation on our planet. This, of course, prompted the first annual Space Hero plan in a generation, intended to re-ignite our spacefaring capabilities, secure new sources of raw materials, and most importantly, goose Company stock.
Company production coordinators have been meeting in the orbiter for a full quarter, now, laying down the plans for full-scale reorientation of our economy. Now that the Company has bought out all other competition in all other markets, and we are all 'coworkers', the Board feels the time is right to shift focus away from destroying competition and up to exploiting the stars. The final round of mergers and aquisitions has resulted in unprecedented surpluses of production goods, technical talent, and raw materials, not to mention a big fat 'peace dividend'.
As a result, Company stock prices are climbing, even though we are facing perhaps the most challenging ecological problems of our times.
* * *
Yes, we are back with another GameLog! This is the first turn of CW pre-alpha game 2. I command a planet full of resources and people, and I'm gonna go get what's coming to me. First turn orders have already been laid out in general terms a couple of posts ago. I may throw in a surprise or two just to keep things interesting for the reader. I know that *I* get surprised when playing this game all the time, even though the random element is pretty small. It's the deep deep planning complexity that gets me. I forget stuff and it makes the game -- interesting -- when my foolishness comes and bites me later on. We'll see how it goes!
If there are any other forum readers here who are in this game (and I know of at least one), please feel free to join me in putting up a GameLog thread. Or just chime in on this one now and then. Cheers!
"I swear, Two Lane, I can almost smell it. I can almost smell the gold on planet 3. I can't for the life of me figure out why we haven't gone out there sooner!" Jenkins squeezed the olive gently, watching the pimento start to ooze out. "Gold, palladium, tons of iron, and more helium-3 than you can shake a swizzle-stick at..."
She watched as he pointedly chomped the olive, pimento and all, before sipping his refilled glass at a more leisurely pace.
"Captain, it's kind of a big deal to commit a space colony. There's a lot of set-up, planning, science -- peoples lives are at stake, sir!" She began mixing another round, hoping she might be able to fill her own glass before his emptied again. "And the money, god think of all the money the Company has spent on this ship. We can't goof this up, sir. It was better to wait."
Jenkins belched loudly. "Yeah yeah, I hear you. I read the memos. Whatever. But it is MY opinion that the Board was wasting time not putting this -- investment -- to quicker use. And as the Company has told us since diaper school -- ".
"Time is money!" Tulane winked. She loved this quiet time with the captain before an important mission.
* * *
Space Heroes Information Nexus: special report-----
The Company Press Service has just released another briefing on today's market report. Company subsidiary stocks have soared to new levels, but there is concern on the horizon. Population Control scientists have determined that our planetary death rates are starting to creep up as a result of widespread overpopulation and environmental degradation on our planet. This, of course, prompted the first annual Space Hero plan in a generation, intended to re-ignite our spacefaring capabilities, secure new sources of raw materials, and most importantly, goose Company stock.
Company production coordinators have been meeting in the orbiter for a full quarter, now, laying down the plans for full-scale reorientation of our economy. Now that the Company has bought out all other competition in all other markets, and we are all 'coworkers', the Board feels the time is right to shift focus away from destroying competition and up to exploiting the stars. The final round of mergers and aquisitions has resulted in unprecedented surpluses of production goods, technical talent, and raw materials, not to mention a big fat 'peace dividend'.
As a result, Company stock prices are climbing, even though we are facing perhaps the most challenging ecological problems of our times.
* * *
Yes, we are back with another GameLog! This is the first turn of CW pre-alpha game 2. I command a planet full of resources and people, and I'm gonna go get what's coming to me. First turn orders have already been laid out in general terms a couple of posts ago. I may throw in a surprise or two just to keep things interesting for the reader. I know that *I* get surprised when playing this game all the time, even though the random element is pretty small. It's the deep deep planning complexity that gets me. I forget stuff and it makes the game -- interesting -- when my foolishness comes and bites me later on. We'll see how it goes!
If there are any other forum readers here who are in this game (and I know of at least one), please feel free to join me in putting up a GameLog thread. Or just chime in on this one now and then. Cheers!