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Rising Empires - Weekly update
#7
Hi!

This will be the last update before my summer vacation. Only one more day and I will turn off my computer (and my brain) for three weeks! Johan will take a break from Rising Empires during the same period. We'll start working with Rising Empires again in mid-August when we're also going to have a large meeting to discuss the game.

Tomorrow we'll run the last turn of the beta test. We've sent out a questionnaire with a couple of questions to our play testers and are eagerly awaiting their replies. We've already received some answers but we hope to get a few more. Overall I must say that this beta test has progressed very well. The routines for downloading results and uploading orders have been flawless, the bugs and errors that were found could be fixed and we've managed to implement non-aggression pacts.

The last weeks have also been very interesting for me as I've learned a couple of new algorithms and possibilities when writing code. This has allowed me to re-think some ideas that Johan and I had and more practically it also means that I've started on our map generator! It's far from finished but it can create mountain ranges as well as the starting area around the capital.
   
I'll continue with the map generator when I get back from vacation. My idea is to make it able to create good Surface maps first and then start to look at the Netherworld which I believe will be more complex to create.

I hope you're all having a couple of good summer weeks!
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Messages In This Thread
Rising Empires - Weekly update - by Peter - 01-20-2012, 12:00 PM
RE: Rising Empires - Weekly update - by tstone - 01-22-2012, 05:56 AM
RE: Rising Empires - Weekly update - by Peter - 01-25-2012, 07:56 AM
RE: Rising Empires - Weekly update - by Peter - 03-09-2012, 06:06 PM
RE: Rising Empires - Weekly update - by Peter - 04-17-2012, 07:38 AM
RE: Rising Empires - Weekly update - by Peter - 06-23-2012, 01:20 PM
RE: Rising Empires - Weekly update - by Peter - 07-19-2012, 04:48 PM

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