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Expanding the frontier of Play-By-Mail gaming!
#1
Instead of back to the future, it's time, once again, to go forward to the past. Our destination? An ancient relic of an article by none other than the PBM Notoriati, itself, Bob McLain, titled, "Play By Mail: The Infancy of Cyberspace."

Our landing zone from that article? Right where old Bob says, "No one, it seems, has the time or the money to expand the frontier."

So, if we fast forward from there in the past back to here in the present, once more, let's dust off Bob's words that refuse to decay, and analyze them under the sun of a new era. Do you dare to help me to solve The McLain Riddle?

Was it just me, or did Bob McLain seem perhaps a bit too eager to bury play by mail gaming in the dustbin of history?

All of that money just poured into the coffers of PBM gurus from thousands upon thousands of game-starved enthusiasts went somewhere. Was Bob McLain the D.B. Cooper of the PBM industry? Was that article of his an attempt to parachute out of PBM gaming with the bulk of turn fees amassed by the industry during its years of golden heyday?

You don't have to take my word for it. Read Bob's article for yourself. It's his words, not mine. The McLain Riddle clearly posits it right in front of our nose. Why wasn't the PBM frontier expanded? Who was the real culprit in bringing down this house of PBM cards? Time or money?

Which is the key to resurrecting and expanding play by mail? Money or time?

The thing about conducting an autopsy on an almost dead, perennially dying patient, such as the hobby of play by mail gaming, is that the damned patient keeps moving, every time that I poke it.

Whatever else might be said about it by the Amalgamated Society of the Purveyors of Doom, PBM gaming has proven to be resilient, if nothing else. Starved of both time and money, the cottage industry just keeps on defying the odds. Come to think of it, wasn't there an old PBM game called Against All Odds?

For some strange, bizarre, and utterly inexplicable reason, both Bill Gates and Steve Jobs did not sink their respective billions into expanding the frontier of Play-By-Mail gaming. Go figure!

Even at the apex of its absolute height in the annals of gaming achievement, if the truth be known, there was probably more time invested by more people in the PBM hobby than there ever was money invested into it.

So, all things considered, which of the two do you think is more integral to expanding the frontier of PBM gaming? Time or money? Money or time? Some say that time is money, and if they're right, then how do we write that equation out, much less solve it?

If T=Time, and if M=Money, then the solution to expanding play by mail is what? An excess of one or the other? Or perhaps a little or a lot of both?

For that matter, even if you have both, aren't you still left with an equation that doesn't quite add up?

What about inspiration, imagination, and passion? Don't these all somehow factor into the equation, as well?

These days, Bob McLain is as likely as not to be found in some small corner of the Net, one where his lustier, craftier, mightier self meets with other lustier, craftier, mightier selves for epic adventures. I say that, because isn't that what he also predicted?

Wax nostalgic!
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Expanding the frontier of Play-By-Mail gaming! - by GrimFinger - 07-01-2012, 03:45 AM

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