03-11-2011, 08:40 AM
What a great thread! I gave it a rating of five stars.
Why? Because, it is new content of substance for our site, here. It is subject matter of primary interest for gamers of the PBM genre. The names Far Horizons and Rick Morneau both ring a bell somewhere in the back of my head, although I can't lay my finger on anything more specific, right now.
You say that Far Horizons was popular, Ramblurr. What are you going by for that statement? What made it popular?
Some of your goals for the development of this game conjure up memories of past attempts by PBM companies (GUI turn viewer/order creator, fancy website with game/player statistics and messaging portal). I encounter far more bad graphic user interfaces than I do good ones. Also, statistics can be fun, at times, but they can also be detrimental to at least some games. Players tend to accumulate data. Take the encounters for Middle-earth PBM, for instance. In time, they become known. Players track down the correct solution, rather than players thinking and interacting with the dragon, creature, etc..
Why? Because, it is new content of substance for our site, here. It is subject matter of primary interest for gamers of the PBM genre. The names Far Horizons and Rick Morneau both ring a bell somewhere in the back of my head, although I can't lay my finger on anything more specific, right now.
You say that Far Horizons was popular, Ramblurr. What are you going by for that statement? What made it popular?
Some of your goals for the development of this game conjure up memories of past attempts by PBM companies (GUI turn viewer/order creator, fancy website with game/player statistics and messaging portal). I encounter far more bad graphic user interfaces than I do good ones. Also, statistics can be fun, at times, but they can also be detrimental to at least some games. Players tend to accumulate data. Take the encounters for Middle-earth PBM, for instance. In time, they become known. Players track down the correct solution, rather than players thinking and interacting with the dragon, creature, etc..