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Rehabilitating the Prisoners of Play By Mail
#8
(09-01-2011, 02:48 PM)GrimFinger Wrote: It is indisputable that this tsunami of technology has changed the face of gaming, forever. But, has it really conquered the core basics of challenges that inhere in the gaming paradigm of entertainment? Are the new games kings and conquers of the old PBM games, in the areas of feel and pace? Pound for pound, content-wise, which has proven to be the more efficient medium?

I ask, in the interest of rehabilitating the prisoners of modern day gaming. Is there any hope for rehabilitating even a relatively small portion of them back to gaming that flourished under the banner of play by mail?

Considering I was never a big computer gamer (the amount of computer games on my shelf are very small, and obviously aren't catering to what seems to mostly sell in that industry), and having gotten to Korea and having begun investigating my gaming options, I find myself gravitating back to PBM.

PBM has never lost it's hold in me. I've still played Xott after all these years on and off. I'm looking back into Hyborean War. I see that Adventurer Kings may become a board game.

This hobby does like no other aspect of gaming, except for maybe tabletop RPGs, it lives in the mind. Which is ultimately where all adventure and the memories thereof happen and last anyway.

Good to see there are those of us out there who remember and are ready for a few more goes yet.

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RE: Rehabilitating the Prisoners of Play By Mail - by tstone - 01-17-2012, 09:32 AM

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