01-07-2011, 06:26 PM
I haven't seen the interface for Empyrean Cluster Wars, yet, but being Access-based, as in Microsoft Access database type, can be both a plus and a negative for the game. Many certainly are already familiar with Access, but I doubt that such would appeal to the uninitiated. But, again, it really would just depend on how it felt to the end user.
A plus side to sending turns in via FTP is that FTP uploads and downloads tend to be faster than web based ones, but they are likely aiming for a broadband based audience, to which any upload or download times would be negligible, I am inclined to think.
As far as most web sites not having a good user interface, I agree. Heck, I would even apply that characterization to the website in use here on the PlayByMail.Net site, although it is always desirable to continually improve on that aspect of things. So, I can certainly relate. Designing a user-friendly and intuitive interface for a game would likely be a challenge that exceeds designing a user-friendly and intuitive interface for a website, by far.
A plus side to sending turns in via FTP is that FTP uploads and downloads tend to be faster than web based ones, but they are likely aiming for a broadband based audience, to which any upload or download times would be negligible, I am inclined to think.
As far as most web sites not having a good user interface, I agree. Heck, I would even apply that characterization to the website in use here on the PlayByMail.Net site, although it is always desirable to continually improve on that aspect of things. So, I can certainly relate. Designing a user-friendly and intuitive interface for a game would likely be a challenge that exceeds designing a user-friendly and intuitive interface for a website, by far.