02-24-2025, 12:43 AM
Another update. Even if nobody is reading these, they help me to keep focused as I work.
One thing of note, even when I say something is "done" or "complete" that does not mean it won't be subject to change at development continues, and especially when playtesting begins. Even as I was working this week I came across some changes to the database that I'm considering.
1) The new star system certation has been completed.
2) New Empire creation has also been completed.
Those were the main two goals from my last post. Up next I will be working code related to turn processing, this will be the biggest bulk of coding. This week I will focus in the General Admin phase. As the name implies, this is where players will take care of some admin related task, sending in-game messages to players, declaring allies, taxes on your empire, things of that nature.
Once that is done I will move into the growth phase, population growth, resource production, stuff like that. This part of a players turn is automatic, so no real input is required, but the Admin phase must be completed first.
A couple of other things, for the most part the game will relaunch using the the 1984 version of the rules, with only minor tweaks. This was what I consider the high point of the game, and very few changes were made after that until my efforts on a version 3.0 of the game. Once the game has launched I will continue with playtesting the purposed changes for the version 3.0, and anything new that seems appropriate. in a separate galaxy, far, far away. Then those changes can be tested in a controlled manner and introduced only after a core group of players, and myself, are comfortable with the effects on the game.
One thing of note, even when I say something is "done" or "complete" that does not mean it won't be subject to change at development continues, and especially when playtesting begins. Even as I was working this week I came across some changes to the database that I'm considering.
1) The new star system certation has been completed.
2) New Empire creation has also been completed.
Those were the main two goals from my last post. Up next I will be working code related to turn processing, this will be the biggest bulk of coding. This week I will focus in the General Admin phase. As the name implies, this is where players will take care of some admin related task, sending in-game messages to players, declaring allies, taxes on your empire, things of that nature.
Once that is done I will move into the growth phase, population growth, resource production, stuff like that. This part of a players turn is automatic, so no real input is required, but the Admin phase must be completed first.
A couple of other things, for the most part the game will relaunch using the the 1984 version of the rules, with only minor tweaks. This was what I consider the high point of the game, and very few changes were made after that until my efforts on a version 3.0 of the game. Once the game has launched I will continue with playtesting the purposed changes for the version 3.0, and anything new that seems appropriate. in a separate galaxy, far, far away. Then those changes can be tested in a controlled manner and introduced only after a core group of players, and myself, are comfortable with the effects on the game.
~Mark
a.k.a. The "MAD" Scientist
a.k.a. The "MAD" Scientist