Player's Notes, Turn 18 results
18 turns. Wow. Still not sure what made Raven wake up on a Saturday morning and decide to resurrect this game. Thanks for doing so!
As a player, I haven't seen much action. I've gotten comfortable with the rules (though I'm learning something new almost every turn). I have been watching the other species somewhat relentless march across the cluster. Most everyone has run into at least one species by now. Resources seem plentiful so not much in the way of conflict.
Order entry via e-mail is going well. We've had a few incidents with DOS vs UNIX line terminators, but we've overcome. At least one person has been using a Windows program to manage their position.
The original C engine keeps on cranking out the data. It's been a fairly bug free experience. The biggest change to the engine has been adding a RENAME command. That's mostly because one person was really annoyed at naming his ships "TR1 Ted 100."
18 turns. Wow. Still not sure what made Raven wake up on a Saturday morning and decide to resurrect this game. Thanks for doing so!
As a player, I haven't seen much action. I've gotten comfortable with the rules (though I'm learning something new almost every turn). I have been watching the other species somewhat relentless march across the cluster. Most everyone has run into at least one species by now. Resources seem plentiful so not much in the way of conflict.
Order entry via e-mail is going well. We've had a few incidents with DOS vs UNIX line terminators, but we've overcome. At least one person has been using a Windows program to manage their position.
The original C engine keeps on cranking out the data. It's been a fairly bug free experience. The biggest change to the engine has been adding a RENAME command. That's mostly because one person was really annoyed at naming his ships "TR1 Ted 100."