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Faction #16 The Cult of the Dark One
#29
Hmmm... I think more stress and fear could be done by active players as well. I mean as a GM you are not willing to go as far as us active players would try to take things, plus if something really horrible happens then you can blame it on those nasty Evil Cult players.
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RE: Faction #16 The Cult of the Dark One - by TheDarkSide - 02-10-2020, 06:07 PM

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