02-10-2020, 05:02 AM
(This post was last modified: 02-10-2020, 05:06 AM by DreamWeaver.)
I would make the Cult the Keepers of Hidden Knowledge and Secrets. They are part of the shadows and use the dark to help control the people with fear and unknown. They are watchers and use the darkness to control the world. It is said that they practice human sacrifice, but no one really knows for sure because they are the true keeps of secrets.
Their skills then might be:
PRE - Preach
REC - Recruitment
STW - Streetwise
TRK - Tracking
SPY- Spying
ASN - Assassin
TOR - Torture
Benefits:
1)The Cult can Ambush other clans. This would make them Shadows in the Dark and
extremely dangerous. Fear would make people do what is asked of them, or else be
killed. Remember this faction is called: The Cult of the Dark One. This faction
wouldn't be combat army types, but within a city, they would be feared to be in
every shadow.
2)They would appear as an Independent clan when encountered on a scouting report.
3) Within a city they could appear hidden, thus not being located or seen on a scouting
report within a city, if the clan's size is less than 20% of what the city population
actually is. Example 20,000 pop city, would mean if the Cult clan is less than 2,000 retainers
they would remain hidden to anyone coming to the city and not know that they are even
within the city.
Note:
I also feel that a Cult Shrine would be hidden within any city it is built within. I like
the note on the back of the CVR, of "Rumor is said that there is a Hidden Cult Shrine
within the city". This all words to add a sense of mystery and intrigue to the whole
faction and character that fits with the faction.
Their skills then might be:
PRE - Preach
REC - Recruitment
STW - Streetwise
TRK - Tracking
SPY- Spying
ASN - Assassin
TOR - Torture
Benefits:
1)The Cult can Ambush other clans. This would make them Shadows in the Dark and
extremely dangerous. Fear would make people do what is asked of them, or else be
killed. Remember this faction is called: The Cult of the Dark One. This faction
wouldn't be combat army types, but within a city, they would be feared to be in
every shadow.
2)They would appear as an Independent clan when encountered on a scouting report.
3) Within a city they could appear hidden, thus not being located or seen on a scouting
report within a city, if the clan's size is less than 20% of what the city population
actually is. Example 20,000 pop city, would mean if the Cult clan is less than 2,000 retainers
they would remain hidden to anyone coming to the city and not know that they are even
within the city.
Note:
I also feel that a Cult Shrine would be hidden within any city it is built within. I like
the note on the back of the CVR, of "Rumor is said that there is a Hidden Cult Shrine
within the city". This all words to add a sense of mystery and intrigue to the whole
faction and character that fits with the faction.
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all.
Father Morpheus's theme music
Father Morpheus's theme music