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Faction #16 The Cult of the Dark One
#22
(02-09-2020, 04:15 AM)DreamWeaver Wrote: Well it would make a clear enemy of the OTGers, just like the B&F whom are also a "Evil" faction do also do it as well.  It is just a different point of view, honestly.

The "fun" in laying a Cult of the Dark One would be in devious manipulation.  Perhaps have all Dark One clans listed as "Independent," or as a Family/Imperial clan that secretely declares for the Dark One and holds dual affiliation.  Have all Dark One temples as underground dwellings not seen on a City Report.  There are things that you can do to make it fun... but it would require some creativity and should be reserved for experienced players.  I wouldn't let new players start out as Dark One -- make it an "unlock" or something similar.
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RE: Faction #16 The Cult of the Dark One - by FutureSojourner - 02-09-2020, 11:52 AM

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