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Faction #16 The Cult of the Dark One
#8
I was kinda hoping that the really evil factions would be restricted to NPCs, at least early on.  Do you think we really need true evil player factions?

I remember in the early days of D&D players weren't ever permitted to play evil alignments, and for some good reasons.  Later, this was less restrictive, but I've never seen an evil player party work out very well in D&D.
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RE: Faction #16 The Cult of the Dark One - by Davin - 02-08-2020, 04:13 AM

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