02-07-2020, 06:25 PM
Now on startup of the game....
1st - All cities will be converted to mostly Independent declared and you will make a number of them declared for each faction. Do you have any idea how many will be declare for each faction as of yet?
2nd - You stated that you were going to move the cities around a little, changing locations and maybe map details as well
3rd- You stated that you were going to downgrade all cities and make them little more than ruins, with almost wiping out all defences and city buildings along with factional offices / temples in them as well too. I also assume that you will get rid of most land upgrades and roads around them too. Also downgrading the port sizes and etc.
4th - You stated that you will do away with Imperial Perservs and Forts, and make them all normal cities. Also your doing away with 25.0 walls/towers or 10.0 walls/towers and reduce them to '0' like the rest of Midgard cities
5th - Wipe out all factional regiments and make them set up after the game starts. Any cities should not have any regiments at all. All these type of assets should be built after the game starts.
6th - On game start assign one Declared city to each factional senior if they want to be a city leader. This is so they can start to build up that city so that that city can become a future starting hub for that faction's regiments and clans.
1st - All cities will be converted to mostly Independent declared and you will make a number of them declared for each faction. Do you have any idea how many will be declare for each faction as of yet?
2nd - You stated that you were going to move the cities around a little, changing locations and maybe map details as well
3rd- You stated that you were going to downgrade all cities and make them little more than ruins, with almost wiping out all defences and city buildings along with factional offices / temples in them as well too. I also assume that you will get rid of most land upgrades and roads around them too. Also downgrading the port sizes and etc.
4th - You stated that you will do away with Imperial Perservs and Forts, and make them all normal cities. Also your doing away with 25.0 walls/towers or 10.0 walls/towers and reduce them to '0' like the rest of Midgard cities
5th - Wipe out all factional regiments and make them set up after the game starts. Any cities should not have any regiments at all. All these type of assets should be built after the game starts.
6th - On game start assign one Declared city to each factional senior if they want to be a city leader. This is so they can start to build up that city so that that city can become a future starting hub for that faction's regiments and clans.
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all.
Father Morpheus's theme music
Father Morpheus's theme music