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A new set of thoughts on how to bring Midgard back
#52
(02-06-2020, 02:31 AM)FutureSojourner Wrote: Part of me thinks "so what" about spies.  The fun of the game is politics, power gaming, and deal-making.  I think there should be some parameters -- such as Imperials shouldn't play Barbarians or a OTG player shouldn't also be a Blood and Fire player... unless there was a good reason (and there could be).  Letting the players figure things out is what makes the game fun. I think we *might* be spending too much time focusing on this when it may just work itself out.  Players will talk.  I remember being on the phone with people talking about various plans in-game over the years.  I still think about stuff from when I played 20 years ago.  This game was one of the best gaming experiences I have ever had -- and that was barely a turn a month.  And for a while, it was often just a few a year.  The seniors will take care of things and if they don't there is always the veto of the #0.

Well, you may be right -- I may be over-thinking this.  It's just that I like to provide games that are reasonably "fair".  I think that as a player I'd go crazy if I was playing my best within the rules and had someone trash my old (and expensive) position by "cheating".  I'm just trying to minimize such occurrences.

I think the seniors could police things just fine if they noticed when problems occur.  I don't see any good way to help them figure out what's going on behind the scenes, though.  I don't suppose you've got any suggestions to help with detection/reporting, do you (short of my personally monitoring every move that every clan makes)?
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RE: A new set of thoughts on how to bring Midgard back - by Davin - 02-06-2020, 04:23 AM

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