02-05-2020, 03:18 PM
Hmmm... just recently it didn't sound like several of you would want to play in just one faction, effectively forever, since you were listing the factions you wanted to play in simultaneously. And what about creating new factions? That would practically eliminate that possibility.
I don't think I want to lock (benefited) players into just doing one thing for the entire game. That doesn't sound like as much fun as being able to try out other things from time to time for some variety.
I'm trying to think up ideas about how to limit the dissemination of a faction's "secret" information to see if that would get us anywhere. For instance, if only rank 15 and up were privileged to participate in "secret" plans or missions somehow, then we could restrict cousins to only a single faction over that rank but let them play lower-rank clans elsewhere (particularly in "friendly" factions, however we manage to define that).
I don't think I want to lock (benefited) players into just doing one thing for the entire game. That doesn't sound like as much fun as being able to try out other things from time to time for some variety.
I'm trying to think up ideas about how to limit the dissemination of a faction's "secret" information to see if that would get us anywhere. For instance, if only rank 15 and up were privileged to participate in "secret" plans or missions somehow, then we could restrict cousins to only a single faction over that rank but let them play lower-rank clans elsewhere (particularly in "friendly" factions, however we manage to define that).