02-04-2020, 05:18 AM
That's reasonable for a start, though we might come up with a way to do a deferred declaration (once he decides which he likes better). But one of my issues here is the concept of an "enemy faction". How strictly do we define those? What happens when factions fall out of favor with one another, or decide to be more cooperative? It seems like things can change and it's difficult to define a hard and fast rule about "enemies" that will last throughout the game.
Thoughts?
Thoughts?