02-03-2020, 01:43 AM
(02-02-2020, 07:13 PM)Steve Kort Wrote: OK the key is not to just get people to start playing the game but to stay playing the game once they start.
Agreed, certainly.
(02-02-2020, 07:13 PM)Steve Kort Wrote: While I do think all factions should be available, I think what you should do is close off certain areas of the world especially since you will have no naval. Closing off the Imperial Homeland, Alfheim, Skelts, Seakings and Manchuria. This gives you the ability to down the road put them in as you see fit
I was planning on only opening the Midgard continent for the time being, and I think it would be a good idea to only populate one area in the beginning and let them spread out as they need more room.
(02-02-2020, 07:13 PM)Steve Kort Wrote: Ask yourself do you want players that will play and continue with the game or players that get tired of something and find no interest else where and leave. Most all these factions had people of interest of Zan would have never created or made them part of the system and if he had been healthy enough to run the game consistantly with out great pauses the number of players would not have dwindle nearly as much.
I certainly don't want players getting tired of something, but I'm hoping to defer that somewhat by making everything more interesting to begin with. If someone doesn't want to be where they are, then it's not fun enough, right?