02-03-2020, 12:17 AM
Davin,
A startup clan has 200 retainers … that clan will be hard pressed to take on a NPC Bandit. Let alone attack a city, to do that you would need like 8+ clans to take on a city together and even then they will all be IC troops in skill ability. If you the GM stop the huge give-aways and do NOT allow Combat regiments to be handed off, then it will be almost two years before anyone can seriously be a threat. Sure maybe a couple of players to band together to kill a single clan, but being that Midgard is so huge I think all the factions are safe.
My guess is you are going to scatter players all over the maps, unless they request a specific location (Map area), and even then most players will find a city and stay in place for quite a long time. Most folks will become builders and work on cities. Combat will be rare if it happens at all for a while. Those that do fight, will loose their shirts unless they really know what they are doing. So get a big bag of popcorn and sit back and watch what happens.
A startup clan has 200 retainers … that clan will be hard pressed to take on a NPC Bandit. Let alone attack a city, to do that you would need like 8+ clans to take on a city together and even then they will all be IC troops in skill ability. If you the GM stop the huge give-aways and do NOT allow Combat regiments to be handed off, then it will be almost two years before anyone can seriously be a threat. Sure maybe a couple of players to band together to kill a single clan, but being that Midgard is so huge I think all the factions are safe.
My guess is you are going to scatter players all over the maps, unless they request a specific location (Map area), and even then most players will find a city and stay in place for quite a long time. Most folks will become builders and work on cities. Combat will be rare if it happens at all for a while. Those that do fight, will loose their shirts unless they really know what they are doing. So get a big bag of popcorn and sit back and watch what happens.
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