01-25-2020, 10:25 AM
For the record, I HATE the idea of compartmentalized religions, such as has been proposed. I don't like this "D&D" approach to the religions.
Such as the Gift - Healing, Ring - Divination, et al.
The religions should be ecosystems of religious insight that develop uniqueness over time. The Gift has always been good at building, it how their faith in the One True God evolved over time. The Ring have been diviners because their uniqueness manifested in a specific way. All religions, at least of the One True God should have the ability to heal. That should be the common denominator that holds them together as believers in the One True God and reflects their common origin. The Gift should be good builders because they focus their efforts on being builder, their theology of the OTG focuses on creation and innovation. The Ring focus on potential and the future and therefore are blessed with insight. The Banner has a zeal for evangelism and spreading the faith of the OTG and excel at physical prowess. I prefer for the religions (and all factions) to have a logical explanation for their Factional perks that make sense and honor the continuity of the story as it has been told since the game started.
Such as the Gift - Healing, Ring - Divination, et al.
The religions should be ecosystems of religious insight that develop uniqueness over time. The Gift has always been good at building, it how their faith in the One True God evolved over time. The Ring have been diviners because their uniqueness manifested in a specific way. All religions, at least of the One True God should have the ability to heal. That should be the common denominator that holds them together as believers in the One True God and reflects their common origin. The Gift should be good builders because they focus their efforts on being builder, their theology of the OTG focuses on creation and innovation. The Ring focus on potential and the future and therefore are blessed with insight. The Banner has a zeal for evangelism and spreading the faith of the OTG and excel at physical prowess. I prefer for the religions (and all factions) to have a logical explanation for their Factional perks that make sense and honor the continuity of the story as it has been told since the game started.