01-24-2020, 04:59 AM
I'd be worried about adding "real magic" to a game that's based on a time in our history and such things didn't exist. I'd also worry that if we start down that path then players might want lots of magical things added for what they feel is justifiable reasons. This would drastically change the flavor of the game, and I'm not sure everyone would welcome it. It would also have the potential to seriously disturb game balance. I think I'd need some serious convincing that such a thing would benefit the whole game system.