01-22-2020, 03:27 AM
I'd rather embed such things into the code when starting with them. The coding isn't as difficult as it might sound, giving a running system first, but I feel a need to work out underlying designs and reasoning before adding them to the game system. I'd rather not rely entirely on "they way it was done before" without a good feel for how and what I'd like to use them for and fit them into the new game system.