01-11-2020, 06:33 PM
Davin I would look at the NPC factions as the next ones on deck to develop and players might want to join later on. Here is the list that I think would work:
- Barbarians
- Bandits
- Pirates
- Blood & Fire Religion
- Cult of the Dark One
- Heretics
- Swashbucklers
- Merc Verk / SOA
- Cymru /Seekers
These are just a few and would add other elements to the game. Having a few NPC clans and maybe a city declared for each of them across the lands would add a lot of plot lines that you would control and add more in game play for all.
- Barbarians
- Bandits
- Pirates
- Blood & Fire Religion
- Cult of the Dark One
- Heretics
- Swashbucklers
- Merc Verk / SOA
- Cymru /Seekers
These are just a few and would add other elements to the game. Having a few NPC clans and maybe a city declared for each of them across the lands would add a lot of plot lines that you would control and add more in game play for all.
Brother to Brother, for one and all. United we stand, and divided others will fall. Hear my call, and take up your arms with me as we bring Justice to all.
Father Morpheus's theme music
Father Morpheus's theme music